Wild West Gunfighter Terms of Service

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Effective date: October 10, 2026
Last updated: October 10, 2026

Howdy, and welcome to Wild West Gunfighter ("Gunfighter" or the "Game"). These Terms of Service (the "Terms") are a contract between you and Inner Lizard LLC, an Ohio limited liability company ("Inner Lizard," "we," "us," or "our"). They cover the Game at gunfighter.io, the Game when you play it as a Discord Activity inside Discord, and any related pages, chat, store, and support we offer (together, the "Service").

Read this first: By creating an account, signing in, or playing, you agree to these Terms and to our Privacy Policy. If you do not agree, please do not use the Service. Section 20 says that most disputes between you and us will be settled by binding individual arbitration, not in court, and that you give up the right to take part in a class action. You can opt out of arbitration within 30 days. Section 7 says that staff decisions about warnings, suspensions, bans, resets, and removed items or currency are final, to the fullest extent the law allows.

1. About These Terms

Plain summary: This is the deal between you and Inner Lizard LLC for playing Gunfighter. Some other rules (like our Privacy Policy and any posted game rules) are part of the deal too.

1.1 Who we are. The Service is owned and operated by Inner Lizard LLC, an Ohio limited liability company. Parts of the Game may also appear under the name "MetaDuel: Gunfighter."

1.2 What is included. These Terms include our Privacy Policy and any rules, guidelines, or event terms we post in the Game or on our site (for example, tournament rules). If a posted rule conflicts with these Terms, these Terms control unless the posted rule says otherwise.

1.3 Other platforms. If you play through Discord or sign in with another service, that service's own terms also apply to you. See Section 10.

2. Who Can Play

Plain summary: You must be at least 13 to play. Gunfighter is not for children under 13. Players aged 13 to 17 need a parent or guardian's permission to play, and especially to buy anything with real money.

2.1 Minimum age. You must be at least 13 years old to create an account or use the Service. The Service is not directed to children under 13, and we do not knowingly collect personal information from children under 13. If you are under 13, please do not use the Service or send us any information about yourself.

2.2 Players aged 13 to 17. If you are 13 to 17 years old (or otherwise under the age of majority where you live), you may use the Service only with the permission of a parent or legal guardian who has read and agreed to these Terms. This applies especially to purchases: you may not buy anything without that permission (see Section 8.8). Your parent or guardian is responsible for your use of the Service, including any purchases.

2.3 If we learn a child under 13 has an account. We will close the account and delete the personal information we hold for it, as required by law. If you believe a child under 13 has given us information, please contact us at editor [at] innerlizard [dot] com.

2.4 Other eligibility rules. You may not use the Service if we have previously banned you, or if you are barred from receiving it under the laws of the United States or the place where you live. You are responsible for following the laws that apply to you.

3. Your Account

Plain summary: Keep your login safe, keep your information accurate, and play on your own account. You are responsible for what happens on your account.

3.1 Creating an account. You can create an account with a username, email address, and password, or by signing in through a supported third-party service such as Discord or X (Twitter). You agree to give us accurate information and to keep your email address current so we can reach you about your account.

3.2 Your stable. Your account holds your "stable" of gunfighters. The number of gunfighters you can run, and the number of duels you can have going at once, depend on your account level (for example, free or premium) and may change over time.

3.3 Keep it secure. You are responsible for keeping your password and any linked sign-in accounts secure, and for all activity on your account. We recommend keeping your login username private and choosing a Manager name for others to see (see Section 4.1). If you think someone else has gotten into your account, tell us right away at editor [at] innerlizard [dot] com.

3.4 One person, one account. Each account is for one person. Do not share, sell, rent, trade, or give away your account or your login. Unless we say otherwise in writing, each person may have only one account. Additional accounts may be closed (see Section 5).

3.5 Linking Discord. If you link your Discord account, we connect your Discord user ID and Discord name to your Gunfighter account so you can sign in and play inside Discord. Each Discord account can be linked to only one Gunfighter account at a time.

3.6 Inactive accounts. We may close any account that has not been signed into for 2 years, and release its usernames, Manager name, and gunfighter names for others to use.

4. Usernames, Manager Names, and Gunfighter Names

Plain summary: Pick a name you would be fine seeing on a wanted poster in a family saloon. No vulgarity, profanity, hate, slurs, sexual content, harassment, or anything staff find offensive. Staff can reject, change, or reset any name, and that call is final.

4.1 Your Manager name and what is public. Your Manager name is the name of the person who runs your stable of gunfighters.

  • Choosing one. You may choose a unique Manager name one time. After that, you cannot change it yourself. Staff may still act on it under Section 4.3.
  • Your gunfighters. All gunfighters on your account, current and future, are associated with your Manager name.
  • If you have chosen a Manager name, other players and the public see it instead of your account username. That includes leaderboards, the lobby and Lobby Talk, challenges, after-action reports, and anywhere else a username is shown. Your login username stays private.
  • If you have not chosen one, your account username is shown in those places. If you signed up with X, your username includes your X handle and numeric X user ID. If you created your account through Discord, it includes your Discord user ID.
  • Our recommendation. We recommend choosing a Manager name and keeping your login username private. It keeps your Discord or X details out of public view and makes your account harder to attack.

Your Manager name (or your username, if you have not chosen one), gunfighter names, avatars, duel results, and leaderboard standings may be shown to other players and to the public.

4.2 Naming rules. A username, Manager name, gunfighter name, or any other name you choose or request must follow the Code of Conduct in Section 5 and must not:

  • contain vulgarity, profanity, or crude or obscene words, including misspellings, symbols, spacing, or abbreviations meant to get around these rules;
  • contain hate speech, slurs, or attacks on people based on race, ethnicity, national origin, religion, sex, gender identity, sexual orientation, disability, age, or similar traits;
  • be sexual or suggestive, or refer to drugs, self-harm, or real-world violence or extremism;
  • harass, threaten, mock, or target a real person or group;
  • impersonate another player, a real person, a celebrity, or Inner Lizard staff, or suggest you are an official or staff account;
  • include personal information such as a real full name, phone number, address, or email address, yours or anyone else's;
  • infringe someone else's trademark or other rights, or advertise a product, website, or service; or
  • in the judgment of Inner Lizard staff, be offensive or otherwise inappropriate for the Game.

Manager names are also checked automatically against a list of banned words. Passing that check does not mean a name is allowed; staff still decide under Section 4.3.

4.3 What staff may do. At our sole discretion, Inner Lizard staff may reject a name, require you to choose a new one, change or reset a name to a default or randomly assigned name, or take other action under Section 7. We do not have to warn you first. This includes Manager names: even though you cannot change your Manager name yourself, staff may reject it, reset it, or require you to choose a new one if it breaks these rules. Name decisions are covered by the "staff decisions are final" rule in Section 7.4.

4.4 No ownership of names. You do not own any username, Manager name, or gunfighter name, even one you chose or paid to change. We may reclaim or reassign names as these Terms allow.

4.5 Assigned names and name changes. Some gunfighter names are assigned by the Game. Requests to change a name (including any premium name-change option) are subject to approval and to these rules. A Manager name cannot be changed on request, except when staff require or make a change under Section 4.3.

5. Code of Conduct

Plain summary: Win fair and square, and be decent to other players. No cheating, bots, scripts, exploits, extra accounts, real-money trading, harassment, or offensive content. Breaking these rules can cost you your account.

5.1 Fair play. You agree not to:

  • cheat, or use or share cheats, hacks, mods, or anything that gives you an unfair advantage;
  • use bots, scripts, macros, automation, or other unauthorized software to play, duel, buy, sell, chat, or collect information from the Service, or to send automated requests to our servers;
  • find and use bugs or exploits instead of reporting them. If you find one, report it to editor [at] innerlizard [dot] com and do not use it or tell others how to use it;
  • multi-account, which means running more than one account, using other accounts to boost, feed, or "farm" your own, arranging fake or thrown duels, or using another account to get around a suspension or ban;
  • trade for real money, which means buying, selling, or offering accounts, gunfighters, scrip, items, game codes, or any other in-game benefit for real money, goods, services, or value outside the Game, except through our official store; or
  • interfere with the Service, including by hacking, probing for security weaknesses, overloading our servers, reverse engineering the Game (except where the law allows it), or getting around any limit, filter, or security measure.

5.2 Respect for others. In chat, names, avatars, profiles, and anywhere else on the Service, you agree not to post, send, or display anything that:

  • is vulgar, profane, or obscene;
  • is hate speech, contains slurs, or attacks or demeans people based on race, ethnicity, national origin, religion, sex, gender identity, sexual orientation, disability, age, or similar traits;
  • is sexual content of any kind, or sexualizes anyone. Any content that sexualizes a minor will be reported to law enforcement;
  • harasses, bullies, threatens, stalks, or intimidates anyone, including staff, or encourages others to do so;
  • threatens or promotes real-world violence, terrorism, or self-harm (the Game's fictional duels are fine; real threats are not);
  • shares anyone's personal information, including your own, or tries to get other players' passwords or personal details;
  • impersonates staff or another person, or misleads people about who you are;
  • is spam, flooding, scams, phishing, chain messages, or advertising;
  • breaks the law, encourages illegal activity, or infringes someone else's rights; or
  • staff consider offensive or otherwise inappropriate for the Game.

5.3 Helping others break the rules. You may not help, encourage, or arrange for someone else to break these rules.

5.4 Staff judgment. We cannot list every possible bad act. Inner Lizard staff decide whether conduct, content, or a name breaks these rules, using their own judgment and the spirit of the rules.

6. Chat and Player Content

Plain summary: Chat is live and is not checked before it appears. You are responsible for what you post. We may remove anything and act on rule breakers. You keep ownership of what you post, but you let us use it to run the Game. Report abuse to editor [at] innerlizard [dot] com.

6.1 Chat is not pre-screened. The Game's chat room and other chat features show messages from players as they are sent. We do not review messages before they appear, and we cannot promise that every message will follow these Terms. Some content may be offensive or wrong. If you see something that breaks the rules, please report it.

6.2 You are responsible for what you post. You alone are responsible for your chat messages, names, avatars, images, and anything else you submit or post ("Your Content"). Opinions in player content are the player's, not ours. You promise that you have the right to post Your Content and that it does not break these Terms or the law.

6.3 We may moderate. We may (but do not have to) monitor, review, filter, hide, or remove any content, and we may keep chat records, for safety, for rule enforcement, and to meet legal duties. Chat messages are stored on our servers and are not private. Do not share anything in chat you would not want other players or staff to see.

6.4 Photos and avatars. If we offer custom or premium avatars, including avatars made from a photo you provide, you must only send photos of yourself or photos you have permission to use, and they must follow Section 5. We may refuse any image.

6.5 License to Your Content. You keep any ownership you have in Your Content. You give Inner Lizard a worldwide, non-exclusive, royalty-free, transferable, and sublicensable license to host, store, copy, display, adapt (for example, resize or crop), and distribute Your Content in order to run, show, improve, and promote the Service. This license lasts as long as Your Content is on the Service, plus a reasonable time after that for backups, records, and legal needs. For content that other players have already seen or shared (such as chat in a group duel log), the license continues for that use.

6.6 Feedback. If you send us ideas or suggestions, we may use them freely without paying you or giving you credit.

6.7 How to report abuse. To report harassment, offensive content or names, cheating, or other abuse, email editor [at] innerlizard [dot] com. Please include the player's Manager name (or username) or gunfighter name, what happened, and when. We review reports and take the action we think fits. We may not tell you what action we took. If you or someone else is in danger, contact local emergency services first.

7. Enforcement and Staff Decisions

Plain summary: If you break the rules, we may warn, mute, suspend, ban, reset, or take away items or scrip. Staff decide these matters, and their decisions are final to the fullest extent the law allows. This does not take away any rights the law says you cannot give up.

7.1 Actions we may take. If we believe you have broken these Terms, or to protect players, the Game, or Inner Lizard, we may at our sole discretion and with or without notice:

  • give a warning;
  • remove or hide content, including chat messages;
  • reject, change, or reset a username, Manager name, or gunfighter name, or require you to choose a new one;
  • mute you or limit your chat or other features;
  • suspend your account for a period of time;
  • permanently ban your account, and any other accounts we reasonably believe are yours;
  • reset, roll back, or remove progress, rankings, duel results, wins, items, gear, scrip, premium benefits, or other virtual items, including anything gained by cheating, exploits, multi-accounting, or real-money trading;
  • block access from certain devices, networks, or locations; or
  • report conduct to law enforcement or to Discord when we think it is appropriate.

7.2 No refunds for rule-breaking. If we act against your account because you broke these Terms, you will not get a refund or compensation for lost time, progress, scrip, items, premium time, or anything else, except where the law requires it.

7.3 Investigations. While we look into a possible violation, we may suspend or limit your account. We use game logs and other records to decide.

7.4 Staff decisions are final. In any dispute about an action taken against a player or a player's account, including warnings, mutes, name rejections or changes (including Manager names), suspensions, bans, resets, rollbacks, and the removal of items, scrip, or other virtual currency, the decision of Inner Lizard staff is final and is made at their sole discretion, to the fullest extent permitted by law. You agree that we have no duty to reverse, explain in detail, or compensate you for such a decision. You may ask for a second look by emailing editor [at] innerlizard [dot] com, but any review is a courtesy and its outcome is also final. Nothing in this Section limits any right or remedy that cannot be waived or limited under applicable law.

8. Scrip, Premium, Game Codes, and Virtual Items

Plain summary: Scrip, gear, premium time, and other in-game goods are a limited license to use inside the Game. They are not real money, have no cash value, and you do not own them. Purchases are final and non-refundable except where the law requires a refund.

8.1 What counts as virtual items. "Virtual Items" means anything in the Game that is not real money or a physical good, including scrip and any other in-game currency, gear, pistols, ammunition, consumables, inventory, hotel room features, alternate-race options, premium status and benefits, gunfighter slots, avatars, and game codes once redeemed.

8.2 A license, not ownership. When you earn, buy, or redeem Virtual Items, we give you a limited, personal, non-transferable, non-sublicensable, revocable license to use them in the Game, for your own entertainment, while you follow these Terms. You do not own Virtual Items and they are not your personal property. We keep all rights in them.

8.3 No cash value. Virtual Items, including scrip, have no cash value. They are not money, cannot be exchanged for money or anything of value outside the Game, cannot be cashed out, and do not earn interest. Selling an item back to an in-game shop for scrip is a game feature, not a sale for value.

8.4 How purchases work. We may sell game codes that can be redeemed for scrip, premium benefits, or other Virtual Items. Game codes are currently sold on our game code page at https://gunfighter.io/login/buycodes.php, with checkout handled by our Shopify store (metaduel.myshopify.com). Payment is handled by our store and payment providers, whose terms and privacy policies also apply. We do not receive your full payment card number. Prices, contents, and availability can change at any time before you buy.

8.5 Game codes. Each game code can be redeemed once, for the account that redeems it. Keep your codes safe. We are not responsible for lost, stolen, or already-used codes, except where the law requires. Codes may be given as a gift, but may not be resold or offered for sale except through our official store.

8.6 Premium benefits. Premium status and its benefits last for the period stated when you redeem the code (currently 60 days for each redemption). Premium benefits are described in the Game and may change over time.

8.7 All sales are final. Except where the law requires otherwise, all purchases and redemptions are final and non-refundable, and Virtual Items are non-refundable and non-exchangeable, including if your account is suspended or banned, if you stop playing, if Virtual Items are changed or removed, or if the Game ends. If the law where you live gives you a right to a refund, these Terms do not take it away.

8.8 Who can buy. You must be 18 or older (or the age of majority where you live) to make a purchase. If you are 13 to 17, a parent or guardian must make or approve each purchase. You must be authorized to use the payment method you choose.

8.9 Chargebacks and fraud. If a payment is reversed, charged back, or found to be fraudulent, we may remove the related Virtual Items and suspend or close the account.

8.10 We can change the economy. We may manage, regulate, change, limit, or remove Virtual Items, prices, drop rates, rewards, and how scrip is earned or spent at any time, for example to fix bugs or keep the Game balanced. These changes may affect the value or usefulness of Virtual Items you have, and you will not be owed anything because of them.

8.11 Errors. If a pricing, crediting, or system error gives you Virtual Items you should not have, we may correct the error by removing them.

9. Duels, Bots, Leaderboards, and Game Changes

Plain summary: Some opponents are computer-controlled bots. Leaderboards and seasons may be reset. Duel outcomes include chance and are decided by our game systems.

9.1 Computer opponents. Some opponents in the Game are bots run by us, not real players. Bot opponents may be named after characters or historical figures.

9.2 Game results. Duel outcomes depend on game rules, chance, skills, gear, and other factors decided by our systems. Our game records decide results. We may correct results affected by bugs, outages, or rule-breaking.

9.3 Leaderboards and resets. Leaderboards, rankings, seasons, and progress may be reset, changed, or retired. You may "retire" or reset your own gunfighters only as the Game allows.

9.4 Prizes. If we ever offer leagues, tournaments, or prizes, separate rules will apply and will be posted with the event.

10. Discord and Other Third-Party Services

Plain summary: If you play inside Discord or sign in with another service, that company's rules apply too. They are not responsible for Gunfighter, and we are not responsible for them.

10.1 Discord Activity. You can play Gunfighter as an Activity inside Discord. When you do, you must also follow Discord's Terms of Service and Community Guidelines. Discord, Inc. is not a party to these Terms, does not sponsor or endorse the Game, and is not responsible for the Game or for our support. These Terms are between you and Inner Lizard only.

10.2 What we get from Discord. When you sign in with Discord or launch the Activity, Discord shares limited information with us, currently your Discord user ID and your Discord username or display name. We use it to sign you in and connect your Gunfighter account. We do not receive your Discord password. See our Privacy Policy for details.

10.3 Other sign-ins and services. The same goes for X (Twitter) and any other sign-in service, our Shopify store, payment providers, and other services we use or link to. Their terms and privacy policies apply to your use of them. We do not control them and are not responsible for them, their content, or their availability.

10.4 If a platform changes. If Discord or another service changes, limits, or stops working with the Game, some features (including Discord sign-in or the Activity) may stop working. We are not responsible for that.

11. Our Content and Intellectual Property

Plain summary: The Game, its art, code, and names belong to Inner Lizard or our licensors. You may play it, but you may not copy it or use our brand without permission.

11.1 Ownership. The Service and everything in it, including the software, code, game design, rules, art, characters, sounds, text, Virtual Items, and the names and logos "Wild West Gunfighter," "Gunfighter," "MetaDuel," and "MetaDuel: Gunfighter," are owned by Inner Lizard or its licensors and are protected by copyright, trademark, and other laws.

11.2 Your license to play. As long as you follow these Terms, we give you a limited, personal, non-exclusive, non-transferable, revocable license to access and play the Game for your own non-commercial entertainment.

11.3 What you may not do. You may not copy, modify, distribute, sell, rent, or make derivative works from the Service, use our trademarks, or scrape or harvest data from the Service, except as these Terms allow or we agree in writing.

11.4 Streams and fan content. You may share screenshots and stream or record your own gameplay for non-commercial purposes, and on platforms that let you earn ad revenue, as long as you do not suggest that we endorse you and you follow these Terms. We may withdraw this permission for any content at any time.

12. Copyright Complaints (DMCA)

Plain summary: If you think something on Gunfighter infringes your copyright, send a notice to our DMCA agent with the details listed below.

12.1 Notices. We respect the intellectual property rights of others and follow the U.S. Digital Millennium Copyright Act ("DMCA"). To report claimed infringement, send a written notice to our designated agent:

Inner Lizard LLC
Attn: DMCA Agent
5858 Falling Brook Dr.
Mason, OH 45040
Phone: (513) 268-7234
Email: editor [at] innerlizard [dot] com

Your notice must include: (a) your physical or electronic signature; (b) a description of the copyrighted work you claim is infringed; (c) a description of the material you claim is infringing and where it is on the Service; (d) your name, address, phone number, and email; (e) a statement that you have a good-faith belief that the use is not authorized by the copyright owner, its agent, or the law; and (f) a statement, under penalty of perjury, that the information in your notice is accurate and that you are the copyright owner or authorized to act for the owner.

12.2 Counter-notices. If your content was removed and you believe that was a mistake, you may send a counter-notice to the same agent with the information required by 17 U.S.C. Section 512(g)(3).

12.3 Repeat infringers. We will close the accounts of repeat infringers in appropriate circumstances.

13. Privacy

Plain summary: Our Privacy Policy explains what we collect and how we use it.

Our Privacy Policy, available at https://gunfighter.io/legal/privacy.php, explains how we collect, use, and share information about you, including information from Discord, cookies, and chat. By using the Service, you acknowledge that we will handle your information as described there.

14. Changes to the Game, Availability, and Ending the Game

Plain summary: Gunfighter is mostly free to play. We may change, pause, or shut down all or part of it at any time, with or without notice. We do not promise it will always be up or bug-free. If it ends, Virtual Items and premium time are not refunded unless the law requires it.

14.1 We may change things. We may add, change, or remove features, content, rules, or Virtual Items at any time, with or without notice.

14.2 No uptime guarantee. We do not promise that the Service will always be available, uninterrupted, fast, secure, or error-free, or that any data, progress, or Virtual Items will never be lost. The Service may be down for maintenance, updates, outages, or reasons outside our control.

14.3 Suspending or ending the Game. The Game is mostly free to play. We may suspend, modify, or permanently discontinue the Service or any part of it, including the Discord Activity, at any time, for any reason or no reason, with or without notice. If we discontinue the Service or any part of it, your license to the affected Virtual Items ends, and we do not refund Virtual Items, scrip, game codes, or premium benefits, except where the law requires.

15. Ending Your Account

Plain summary: You can stop playing and ask us to close your account at any time. We can close it too, as these Terms allow. Some parts of these Terms keep applying after that.

15.1 By you. You may stop using the Service at any time. To close and delete your account, email editor [at] innerlizard [dot] com from the address on your account. We will ask you to verify your identity before we delete anything. We may add an option to do this from your account page later. Closing your account ends your access to all Virtual Items, with no refund except where the law requires.

15.2 By us. We may suspend or close your account under Section 7, if we stop offering the Service, if we must do so by law, or if your account has been inactive as described in Section 3.6.

15.3 What survives. Sections that by their nature should survive, including Sections 6.5, 7, 8 (no cash value and no refunds), 11, and 16 through 22, continue after your account closes or these Terms end.

16. Assumption of Risk

Plain summary: Online games come with some risks, like rude players, lost progress, or bugs. You accept those risks when you play.

You understand and agree that using an online, multiplayer game involves risks, and you accept them. These include: contact with other players who may behave badly or break these Terms; content in chat that has not been reviewed; loss of progress, data, or Virtual Items because of bugs, outages, resets, or changes; actions taken by Discord or other third-party services; and the general risks of using the internet. The Game is a work of fiction. Its Old West setting, gunfights, saloons, whiskey, and tobacco items are part of the story and are not an endorsement of real-world violence, drinking, smoking, or firearms use. Take breaks, and do not meet people from the internet in person without taking care.

17. Disclaimer of Warranties

Plain summary: We provide the Game "as is." We do not make promises about it beyond what is in these Terms, to the extent the law allows.

THE SERVICE, INCLUDING ALL CONTENT, CHAT, AND VIRTUAL ITEMS, IS PROVIDED "AS IS" AND "AS AVAILABLE," WITH ALL FAULTS AND WITHOUT WARRANTIES OF ANY KIND. TO THE FULLEST EXTENT PERMITTED BY LAW, INNER LIZARD AND ITS MEMBERS, MANAGERS, EMPLOYEES, CONTRACTORS, AND AGENTS DISCLAIM ALL WARRANTIES, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, QUIET ENJOYMENT, NON-INFRINGEMENT, AND ANY WARRANTIES ARISING FROM COURSE OF DEALING OR USAGE OF TRADE. WE DO NOT WARRANT THAT THE SERVICE WILL BE UNINTERRUPTED, SECURE, OR ERROR-FREE, THAT DEFECTS WILL BE FIXED, THAT DATA OR VIRTUAL ITEMS WILL NOT BE LOST, OR THAT THE SERVICE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF CERTAIN WARRANTIES, SO SOME OF THESE EXCLUSIONS MAY NOT APPLY TO YOU.

18. Limitation of Liability

Plain summary: If something goes wrong, our responsibility is limited. In most cases the most we will owe you is the greater of what you paid us in the last 12 months or $100, to the extent the law allows.

18.1 TO THE FULLEST EXTENT PERMITTED BY LAW, INNER LIZARD AND ITS MEMBERS, MANAGERS, EMPLOYEES, CONTRACTORS, AND AGENTS WILL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF PROFITS, REVENUE, DATA, GOODWILL, PROGRESS, OR VIRTUAL ITEMS, ARISING OUT OF OR RELATING TO THESE TERMS OR THE SERVICE, WHETHER BASED ON CONTRACT, TORT (INCLUDING NEGLIGENCE), STATUTE, OR ANY OTHER THEORY, EVEN IF WE WERE TOLD SUCH DAMAGES WERE POSSIBLE.

18.2 TO THE FULLEST EXTENT PERMITTED BY LAW, OUR TOTAL LIABILITY FOR ALL CLAIMS ARISING OUT OF OR RELATING TO THESE TERMS OR THE SERVICE WILL NOT EXCEED THE GREATER OF (A) THE AMOUNT YOU PAID TO INNER LIZARD FOR THE SERVICE IN THE 12 MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM, OR (B) $100 U.S. DOLLARS.

18.3 WE ARE NOT LIABLE FOR THE CONDUCT, CONTENT, OR NAMES OF OTHER PLAYERS, OR FOR DISCORD, SHOPIFY, PAYMENT PROVIDERS, OR OTHER THIRD-PARTY SERVICES.

18.4 These limits apply even if a remedy fails of its essential purpose. They do not limit liability that cannot be limited under applicable law, such as liability for our fraud or, where the law does not allow it to be limited, our gross negligence or willful misconduct. Some jurisdictions do not allow these limits, so some of them may not apply to you.

19. Indemnity

Plain summary: If your actions or content get us into legal trouble, you agree to cover our costs.

To the fullest extent permitted by law, you agree to defend, indemnify, and hold harmless Inner Lizard and its members, managers, employees, contractors, and agents from and against all claims, losses, damages, liabilities, costs, and expenses (including reasonable attorneys' fees) that arise out of or relate to: (a) your use or misuse of the Service; (b) Your Content, including names you choose; (c) your breach of these Terms or of any law; or (d) your violation of anyone else's rights. We may take over the defense of any such claim at our own expense, and you agree to cooperate. You may not settle any such claim without our written consent.

20. Resolving Disputes: Arbitration, Class Action Waiver, and Governing Law

Plain summary: If we have a disagreement, let's first try to work it out by email. If that fails, most disputes go to binding individual arbitration instead of court. You can still use small claims court. Class actions are not allowed. You can opt out of arbitration within 30 days. Ohio and U.S. law apply.

PLEASE READ THIS SECTION CAREFULLY. IT AFFECTS YOUR LEGAL RIGHTS, INCLUDING YOUR RIGHT TO FILE A LAWSUIT IN COURT AND TO HAVE A JURY HEAR YOUR CLAIMS.

20.1 Try to work it out first. Before starting arbitration or a court case, you and we agree to try to resolve any dispute informally. The person with the dispute must send a written notice to the other. Send yours to editor [at] innerlizard [dot] com or to Inner Lizard LLC, 5858 Falling Brook Dr., Mason, OH 45040, with your name, your username, the email on your account, a description of the dispute, and what you want. We will send ours to the email on your account. We both agree to try in good faith to resolve the dispute for at least 60 days after the notice is received. Any deadline to bring a claim is paused during this time.

20.2 Agreement to arbitrate. If we cannot resolve it informally, you and Inner Lizard agree that any dispute, claim, or controversy arising out of or relating to these Terms, the Service, Virtual Items, or your account (a "Dispute") will be resolved by binding individual arbitration, and not in court, except as stated in Sections 20.4 and 20.5. This includes Disputes about the formation, scope, or enforceability of this Section, except that a court decides questions about Section 20.3 (class action waiver) and Section 20.6 (opt-out).

20.3 Class action waiver. YOU AND INNER LIZARD AGREE THAT EACH OF US MAY BRING CLAIMS AGAINST THE OTHER ONLY IN AN INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY CLASS, COLLECTIVE, CONSOLIDATED, OR REPRESENTATIVE PROCEEDING. The arbitrator may award relief only to the individual party seeking it and only as much as needed for that party's individual claim. If a court decides this class action waiver cannot be enforced for a particular claim, then that claim (and only that claim) must be severed and decided in court under Section 20.8, after any arbitration of the remaining claims.

20.4 Small claims. Either of us may instead bring an individual claim in small claims court, if the claim qualifies and stays there on an individual basis. This can be in the county where you live or in Warren County, Ohio.

20.5 Other exceptions. Either of us may go to court to stop infringement or misuse of intellectual property, or to stop hacking or interference with the Service, including by seeking an injunction.

20.6 Opting out of arbitration. You may opt out of this agreement to arbitrate by sending a written notice within 30 days after you first accept these Terms (or within 30 days after we post a material change to this Section, for that change only). Send it to editor [at] innerlizard [dot] com or to Inner Lizard LLC, 5858 Falling Brook Dr., Mason, OH 45040, with your name, your username, the email on your account, and a clear statement that you want to opt out of arbitration. Opting out does not affect any other part of these Terms. If you opt out, Disputes will be decided in court under Section 20.8, and the class action waiver in Section 20.3 will still apply to the extent the law allows.

20.7 How arbitration works. The Federal Arbitration Act governs this Section. Arbitration will be run by the American Arbitration Association ("AAA") under its Consumer Arbitration Rules then in effect, as changed by these Terms, before a single arbitrator. The hearing will take place by video, by phone, or based on written submissions, unless the arbitrator decides an in-person hearing is needed. Any in-person hearing will take place in the county where you live or in Warren County, Ohio, whichever you choose. Each party pays its own fees, costs, and attorneys' fees, unless the AAA's rules or applicable law require otherwise. The arbitrator can award the same individual relief a court could, and must follow these Terms. Judgment on the award may be entered in any court with jurisdiction.

20.8 Governing law and venue. These Terms and any Dispute are governed by the laws of the State of Ohio and applicable federal law of the United States, without regard to conflict-of-law rules. Any Dispute that is not arbitrated (including if you opt out or the arbitration agreement does not apply) must be brought only in the state courts located in Warren County, Ohio, or the United States District Court for the Southern District of Ohio, and you and we consent to the personal jurisdiction of those courts. To the extent the law allows, you and we waive any right to a jury trial in any such court case.

20.9 Your non-waivable rights. Nothing in these Terms takes away any right you have under consumer protection or other laws that cannot be waived by contract.

21. Changes to These Terms

Plain summary: We may update these Terms. Changes take effect when posted. For big changes, we will give reasonable notice where practical. If you keep playing, you accept the new Terms.

We may change these Terms at any time. Changes take effect when we post them, and we will update the "Last updated" date. Where practical, we will also post a notice on our site. For material changes, we will give reasonable notice where practical, for example by email, an in-Game message, or a notice on our site. Changes do not apply to Disputes that arose before the change was posted. If you do not agree to the new Terms, stop using the Service and close your account. If you keep playing or using the Service after a change is posted, you accept the updated Terms.

22. General Terms

Plain summary: The usual legal fine print: this is the whole agreement, if one part fails the rest still stands, and so on.

22.1 Entire agreement. These Terms, together with the Privacy Policy and any rules referred to in them, are the entire agreement between you and Inner Lizard about the Service and replace any earlier agreements on that subject.

22.2 Severability. If any part of these Terms is found invalid or unenforceable, that part will be enforced to the fullest extent possible or removed, and the rest of these Terms will stay in effect. (Section 20.3 has its own rule.)

22.3 No waiver. If we do not enforce a part of these Terms right away, that does not mean we give up the right to enforce it later.

22.4 Assignment. You may not transfer these Terms or your account to anyone else. We may transfer these Terms, for example as part of a merger, sale of assets, or reorganization.

22.5 Events beyond our control. We are not responsible for delays or failures caused by events beyond our reasonable control, such as internet or hosting outages, power failures, natural disasters, war, labor disputes, government action, or failures of third-party services.

22.6 Electronic communications. You agree that we may send you notices and other communications electronically, by email to the address on your account or by posting them in the Game or on our site, and that these satisfy any legal requirement that communications be in writing.

22.7 No third-party beneficiaries. These Terms do not give rights to anyone other than you and Inner Lizard.

22.8 Relationship. Nothing in these Terms creates a partnership, joint venture, employment, or agency relationship.

22.9 Headings and wording. Headings, plain summaries, and examples are for convenience and to help you understand the Terms. If a plain summary differs from the full text of a section, the full text controls. "Including" means "including without limitation."

22.10 Language. These Terms are written in English. If we provide a translation, the English version controls.

23. Contact Us

Plain summary: Questions, reports, or legal notices? Here is how to reach us.

Inner Lizard LLC
5858 Falling Brook Dr.
Mason, OH 45040
Email (support, abuse reports, appeals, account deletion, legal notices, and arbitration opt-outs): editor [at] innerlizard [dot] com
Copyright (DMCA) agent: see Section 12

Thanks for riding with us. See you at high noon.

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